Your C# App on 66 Million Macs: Announcing Xamarin.Mac | Xamarin Blog

Today we’re proud to announce Xamarin.Mac, which makes it possible to use C# to build self-contained Mac OS X apps suitable for publication in the Mac App Store.

Smiling Macs with Xamarin

With the release of Xamarin.Mac, it is now possible to build apps in C# for over 2.2 billion devices worldwide: 1.2 billion Windows devices, and using Xamarin, 1 billion Android, iOS, and Mac devices.

Xamarin.Mac allows developers to build fully-native Cocoa applications for Mac OS X with C#. Xamarin.Mac exposes native platform APIs, making it possible for developers to build sophisticated apps that integrate with platform conventions and leverage the rich spectrum of platform-specific functionality that make Mac apps so beautiful and distinctive.

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Not being a professional developer, I still haven’t understood what advantages exactly has C# and .Net over something else like Java or Python and QT, (( Speed probably? )) but i find Xamarin and Miguel de Icaza efforts to bring this set of technologies everywhere laudable.

And if it can truly increase and speed up the development of cross-platform applications then it should be embraced / helped. There really shouldn’t be a single (( or a duo of )) dominating operating systems. The easier it is for everyone to use several different Operating Systems, the better, richer and safer the technology world will be.